German tier 10 heavy tank VK 72.01 (K) gameplay.
► Modpack: https://wgmods.net/46/
► Website: http://www.toptier.pro
► Intro: https://youtu.be/xpBToI-XdUI
► Outro: https://goo.gl/UK4VNx
This is a reward tank. Before the patch 1.0.1 was the twin brother of the Panzer VII but with a bigger gun and without ears, after that they changed armor values: now the armor of lower plate is decreased (really weak, also tier 8 can easly penetrate it) in favour of the old weakspots collocated on the turret ring that now are very thick . This is a good new for the owners of this tank, now VK 72.01 (K) can do extremely well the job has been designed for: side scraping.
As the Panzer VII, this tank is a beast when you minimize your total area that's exposed to enemy fire in hull down position: your upper plate is almost invicible (but don´t expose the piece of flat lower plate that is thick only 170 mm) and the gun depression is enough to do this work (-7°, but remember when the gun is upon the upper plate gun depression decrese to -5°)...the only problem is your inner gun mantlet that is thick only 200 mm (also the cupola is a weak spot, but in hull down is almost impossible to hit it). So keep always moving and your enemies will have a really hard game against you.
The VK, like many other tier X heavies, does not have good side/rear protection and is as vulnerable as any to flanking; with its slow turret traverse pushing too far ahead can be very dangerous. The VK works best in a defensive capacity or by working in concert with other tanks while pushing down a lane. With the same slow rate of fire shared with the other 150mm-armed heavy, the E-100, the VK7201 usually will not win a damage-per-minute contest and probably responds best to peek-a-boom style play.