Today we discuss the future of Fallout 76. I pose the question as to whether Bethesda can fix or recover Fallout 76 and give some evidence to help you reach conclusions. Fallout 76 has had one of the worst game releases in recent history, but could they turn it around?
Fallout 76 Bugs Post: https://bethesda.net/community/topic/308475/bugs-bugs-bugs?language%5B%5D=en
Fallout 76’s next patch fails to impress community: https://www.gamerevolution.com/news/494077-fallout-76-next-patch-player-response
The second coming of No Man’s Sky: https://www.polygon.com/2018/7/25/17611606/no-mans-sky-next-fan-reaction
No Man's Sky Player Count: https://steamcharts.com/app/275850#All
It may not be possible to save Fallout 76: https://www.polygon.com/2019/2/7/18214008/fallout-76-updates-patch-fix-future
Bethesda Game Studios Austin History: https://en.wikipedia.org/wiki/Bethesda_Game_Studios_Austin
Fallout 76 PC Features Missing: https://www.reddit.com/r/fo76/comments/9svyz3/fallout_76_basic_pc_features_missing/
Fallout 76 Bethesda Response to Missing Features: https://www.reddit.com/r/fo76/comments/9v0886/beta_thankyou_and_addressing_your_feedback/
Fallout 76 Patch Notes: https://twitter.com/fallout/status/1072499171691819008?lang=en
Fallout 76: Inside the Vault – February 7, 2019: https://bethesda.net/en/article/4p6SjK3uyZAtWwJRI7BLeT/untitled-entry-2019-02-06-at-05-55-25
#Fallout76 #Fallout76DLC #Fallout76Updates
Can Bethesda Still Fix Fallout 76?
- Community morale at all time low
o Simply ran out of things to do or got tired of the game
- Approaching the issue of – is this game even good bug free?
o 1 piece of new content actually announced and a month away still
- Feels like an indie or small budget game in update process
o Due to smaller and newer studio
Bug fixes + new content
o Bethesda issue of “the frontier”
Wanted to be different so never looked at what the competition was doing?
- What can they do from here?
o Hoping for No Man’s Sky
Hunker down and improve the game
• Layout roadmap for community – Apex Legends and other games as a service
o Last inside the vault
Peaked again but bleeding players
o People got over it quickly
o Manpower/content problem – you have 4 studios?
Had idea of just Austin working on the game
How many people come back with good DLCs?
Is this something they actually do?
New DLC comes out and people immediately gobble it up and back to content problem
o Mods seem like an easy way out
Disagree in principle
o FF XIV approach
o Is it time to give up?
Are they essentially
Blow us away with next game